Modifiers | Primitives

Primitives
Primitive modifiers generate basic geometric shapes such as cubes, planes, and spheres. They are typically used as starting geometry, reference objects, or helper elements within a graph.
Primitives are fully parametric and can be combined with transform and 3D modifiers to build more complex geometry.
Modifier | Explanation | Input |
|---|---|---|
Cube | Creates a 3D cube geometry. | ![]() Inputs
Outputs
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Plane | Creates a 2D rectangular plane. | ![]() Inputs
Outputs
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Sphere | Creates a 3D spherical geometry. | ![]() Inputs
Outputs
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